Eden Worrall

Level Designer

Show-Reel

Artwork
  1. Mantis-Stork
    A combination of both a Stork and a Mantis.
    Mantis-Stork
  2. Pig-Fish
    The combination of a Pig and a Fish.
    Pig-Fish
  1. Botanicula Scene
    This scene depicts a potential alternative ending to Botanicula, showing the virus has consumed more than just one world. (Botanicula Video Game, 2012)
    Botanicula Scene
  2. Botanicula Scene
    This image shows a possible scenario inside a pitcher plant, where the character would need to retrieve some water from the pool below. (Botanicula Video Game, 2012)
    Botanicula Scene
  1. Gingerbread House
    The external appearance of a game idea build around the story of 'Hansel and Gretel'. (See Modular level design document on Level Design page)
    Gingerbread House
  2. Gingerbread House
    The external appearance of a game idea build around the story of 'Hansel and Gretel'. (See Modular level design document on Level Design page)
    Gingerbread House
  1. Cannon Fodder
    Three Robotic Geometric shaped characters, that would act as cannon fodder in a game.
    Cannon Fodder
  2. Iconic Character
    A character made of material and textiles equipment, where the silhouette would be easily recognisable.
    Iconic Character
  3. Visual Family
    A Tank and a Soldier, these two characters are clearly related. Inspired by the visuals of a Crab and a Snake.
    Visual Family